AI Insights · Timothy · April 2023
Top 5 Trivia Games on Android in Spain: Q1 2023
Discover the performance of the top 5 trivia games on Android in Spain during Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 trivia games on Android in Spain showcased interesting trends in terms of downloads, revenue, and active users. Here's a detailed look at the performance of these apps, based on data from Sensor Tower.
QuizzLand. Quiz & Trivia game from Quiz & Trivia Games by Mno Go Apps maintained a relatively stable weekly revenue, peaking at around $79 in the weeks of February 6 and February 20. However, its weekly downloads saw a significant decline from 18.5K in mid-January to approximately 7K by the end of March. The app's weekly active users also showed a downward trend, decreasing from 87.7K in mid-January to around 50K by the end of the quarter.
Akinator by Elokence SAS experienced a modest increase in weekly revenue, reaching up to $31 in mid-March. Weekly downloads fluctuated but showed a general upward trend, with a notable increase from 8.9K at the end of January to about 11.3K by the end of March. The app's active users remained relatively stable, hovering around 58K to 59K towards the end of the quarter.
Trivia Crack: fun quiz games from etermax saw a peak in weekly revenue at $725 in mid-March, though it declined to $488 by the end of the month. Downloads varied, peaking at 13.3K in early January and stabilizing around 9.3K by the end of March. Active users remained consistent, averaging around 25K to 27K throughout the quarter.
Kahoot! Play & Create Quizzes by Kahoot! recorded its highest weekly revenue of $324 at the end of February. Downloads showed an upward trend, peaking at 13.8K in early February before stabilizing around 11.1K by the end of March. Active users also increased, reaching approximately 62.9K towards the end of the quarter.
Words to Win by HDuo Fun Games had a modest revenue performance, with a peak of $13 in early January and a few weeks of zero revenue. Downloads, however, showed a significant increase, peaking at 13.8K in mid-February before slightly declining to 8.6K by the end of March. Active users saw a notable rise, reaching a peak of 23.1K in mid-February and averaging around 16K to 17K towards the end of the quarter.
These insights reflect the dynamic nature of the trivia game market on Android in Spain. For more detailed data and further insights, visit Sensor Tower.